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Units
Buildings
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Menu
Add / remove expansion (E)
Add / remove Town Hall (T)
Add existing building (B)
Residential buildings
Production buildings
Goods buildings
Cultural buildings
Decorations
Military buildings
Roads
Great Buildings
Height:
2
Width:
2
Remove building (R)
Move building (M)
Polish / unpolish building (P)
Toggle colour selection
Residential buildings
Change
Production buildings
Change
Goods buildings
Change
Cultural buildings
Change
Decorations
Change
Military buildings
Change
Great buildings & Town Hall
Change
Update Map
You have to click the "Update Map" button before the colours get updated. If you do not click the button, the buildings you build will use the previous colour.
Errors:
Reset map position
Town info
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Help
This data should be accurate. The increased or decreased productivity due to happiness is taken into account, which also means that it can contain some rounding errors. It should still be a good indication though. The supplies production is based on the 1 hour production time. If you use lower production times, you will have a higher production per hour. If you use higher production times, you will have a lower production per hour.
Coins/hour:
0
Supplies/hour:
0
Happiness:
0
(Need
0
for 120%.)
Total population:
0
Available population:
0
Productivity:
100
%
City points:
0
Buildings
Town Hall:
Save Map
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Settings
Graveyard happiness
420
520
710
800
890
1000
Nutcracker
100
105
114
128
142
167
Confectionery
84
200
320
490
620
790
Tree of Love
180
230
250
280
320
370
Tower of Babel level
Colosseum level
Lighthouse of Alexandria level
Hagia Sophia level
Aachen Cathedral level
St. Mark's Basilica level
Notre dame level
Cathedral of St. Basil level
Dresden Frauenkirche level
Royal Albert Hall level
Capitol level